Comments

Log in with itch.io to leave a comment.

(2 edits)

The rulebook is both simple and intriguing that I just had to try it right away.

I was impressed. The final conclusion felt natural, and it gave closure to an internal conflict that the character had. It was a short 20-minutes ish of contemplative play, although I did try not to get too deep with it.

The prompts are related to each other. Half of the times, I found that my previous answer turned out to connect naturally to the next question. It was interesting and flowing naturally.

A few thoughts about the mechanism:

  • There are two parts of one turn: The Question and The Event. I did draw one card for both, which made the turns easy to track. I’m a bit conflicted about this, though, as I also like drawing more cards to show different angles of the prompts.
  • When I’ve answered an Event prompt, I did draw more cards until it showed different choices.
  • Since there is no character creation at the beginning, I drew a lot of characterizations from my real life experiences. Perhaps if I tried a similar game, I’d spend a while more to prepare more character building so that I could enjoy it regardless.
  • I did feel a bit unsafe at the beginning with the theme. Contentment and Longing mechanisms are decisive in the character’s ending. The player can still choose in most of the prompts, but I’d appreciate a recommendation to prioritize safety. <3

Thank you for sharing this game!

(+1)

Thank you so much for the detailed and thoughtful feedback! In retrospect, I should have realized that the subject matter might be difficult for some players. I'll work on getting a content warning added to the description and the game text.